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[Destiny 2 Year One] Organised recordings of vaulted in-game quests/gameplay (in 21:9 Ultrawide, 60 FPS, 750 Power loadout)

Bungie had been known for their extraordinary but long expansion packs, however they turned out to be the shortest expansion pack ever seen in Destiny 2.  Bungie has been able to release almost 10 different expansions in just a year.  But, most of them were just 6-7 hours long missions that were very repetitive in nature.  From time to time, you had to take part in few public events that were too easy.  Moreover, the new expansions come with a hefty price of around $20, and the expansion does not include any new maps, instead you get a new raid or a strike.  Bungie has started to put up the records of achievements and raids and a limited number of challenges in

The first year of Destiny 2 has seen a lot of changes to the game, including the highly controversial vaulting of exotic quests and weapons. However, thanks to the Destiny 2 community, there are some ways you can still experience these quests and weapons. This page lists recordings of people playing the quests and, if you’re interested, you can watch their adventure while sitting at home.

Content of the article

Full bibliography: https://www.youtube.com/playlist?list=PLcwf9K9cOdz7m1ASW2RQ3Ze3b7h6W-HX4

Contents:

1. Basic set/Red warfare

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Prologue

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Chapter 1: European Dead Zone, Country

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Chapter 2: New Pacific Arcology, Titan

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Chapter 3: Arcadia Valley, Nessus

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Chapter 4: Echo Mesa, Io

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Chapter 5: Counter-offensive

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Chapter 6: Adventures of the EDZ after thecampaign

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Chapter 7: EDZ ‘World Quest’: Improve!

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Chapter 8: Titan ‘World Quest’ : My Enemy’s Enemy

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Chapter 9: Nessus ‘World Quest’ : Exodus black

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Chapter 10: Io ‘World Quest’ : Dynasty

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Chapter 11: Strike

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Chapter 12: Adventures of Nessus after thecampaign

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2. Extension I: Curse of Osiris

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Chapter 1: -Campaign

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Chapter 2: The adventures of Mercury

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Chapter 3: Mercury ‘World Quest’ : Lost Legends*

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3. Advanced adventure

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4. Extension II: Warmind

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Chapter 1: -Campaign

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Chapter 2: Adventures on Mars

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Chapter 3: Mars “World Quest”: Data Recovery

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Chapter 4: Strike

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5. Remaining areas lost

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(Trench 13, Soul Cave, Sacred Cave and Flooded Void)
(Excavation Area XII, Scout Trap and Trench)

Notes:

  • The last execution before the vault expires.
  • The original intention was to archive only in-game stories, so a selection of cutscenes/excerpts and any lost areas (which can easily be skipped) are included in the archive.
  • The recordings are not commented on at all.
  • *Weapons and armor were only equipped with a strength of 750 to minimize the level. The exception is the Legends of the Lost World quest on Mercury, where the power level was probably 900 (well, that and the MG2 Sorrow taken as a goodbye, which was lowered). However, the activated and partially aligned seasonal article represented an increase in the effective power level of 757-767 from the beginning to the end of the series.
  • The adventures appear in their original progression levels, with two exceptions: Deep Conversation on Nessus and Arecibo on Io, which seemed better suited to fall back on extensions I and II, respectively.
  • All EDZ and Nessus materials are included for completeness.
  • If you see an error in any of the links or descriptions, please let me know…..
  • …and that’s it!

– It’s done, it’s done.

Source: Original link

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Post [Destiny 2 Year One] Organized save quest/game recording (in 21:9 Ultrawide, 60 FPS, 750 power loadout) for the Destiny 2 game.

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